The Android Keyboard text appears to be white on a white background for some reason (at least in Unity 5.5.1f1 and below) when testing on an Android device. So there’s no way for the user to tell what the current input text is unless they highlight it. Not sure if it’s an actual bug on Unity’s end or if there’s a styling conflict caused by multiple Android manifests. Luckily, there’s a quick way to fix this.
- Open the Android Manifest file at Plugins/Android/AndroidManifest.xml.
- Look for android:hardwareAccelerated=”true” and add android:theme=”@style/UnityThemeSelector” after it.
- Save and test it on a device. The keyboard text should be visible again!
Source: https://forum.unity3d.com/threads/keyboard-text-white.391322/
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